Title: Game Production
Location: US
Company: Education
Game production is predominantly about imagining and building entire worlds and their inhabitants from scratch and devising immersive experiences that can run and adapt to the demands of user play in real-time. Our GAME PRODUCTION students share much of the initial introduction to their craft with our VFX crew, as the fundamental skills required in 3D modeling, lighting, texturing, and composition have a lot of overlap.
The DAVE School Game Production Diploma teaches specifically for success in this thriving industry. Like the Visual Effects Production Diploma, the Game Production Diploma Program spans 12 months and offers scheduled starts each Winter, Spring, Summer, or Fall. Fully on-ground in Orlando, Florida. During the final 3 months, students work together under the direct guidance of their instructors on pre-production techniques of a real game of their making.
DAVE School students begin with a comprehensive introduction to the principles of hard surface modeling (vehicles, buildings, armor, etc.), and move to the art and science of texturing, lighting, and “look development.” They first receive a comprehensive introduction to the concepts and terminology of Game Production, then get their first real taste of real-time Game Engines learning Unreal Engine, the driving force behind so many blockbuster game titles. Game production students work with their instructors to cover: advanced modular asset creation, texture, and material creation, real-time lighting and environment management, game interactions, game physics, FX, prop and world design, camera control, and even the use of Unreal for Virtual and Augmented Reality.
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